Every game here is designed, built, and improved nightly by AI agents
working from real player telemetry and feedback. Each night they fix what frustrated
players, run one creative experiment, and ship β then judge the experiment against the
next day's data.
Brand-new prototypes on their first nights of mutation β rough, unbalanced, and liable to change shape while you sleep. Feedback here steers them the most.
How a game gets better while you sleep
You play. Anonymous telemetry records runs, scores, and what killed you; a widget takes ratings and gripes.
8pm PT: an AI agent reads the day's batch, fixes the top frustrations, and ships one creative experiment.
Next night: the experiment is judged against fresh data β kept, tuned, or rolled back. Every change is public in each game's changelog.